How to properly use the TdApi.GetChatHistory method to display chat history in a Wear OS Telegram client?
I’m developing a custom Telegram client for Wear OS and have encountered issues when implementing chat history display. I’ve tried several approaches, but none of them work perfectly:
- The first approach loads messages unpredictably, following some internal mechanism without clear logic.
- The second approach loads messages one by one during scrolling, which creates an unattractive user interface.
I’ve studied the documentation, but it didn’t clarify these issues. The implementation code is available on GitHub for additional context.
Could you please advise on how to properly implement loading and displaying chat history in a Wear OS Telegram client using TdApi.GetChatHistory?
TdApi.GetChatHistory returns chat messages in reverse chronological order, and TDLib independently determines the optimal number of messages to return. In a Wear OS client, you should implement pagination using the offset and limit parameters, by initially loading a set of messages and then loading additional portions when scrolling, using the last received message_id as fromId.
Table of Contents
- Basic Principles of TdApi.GetChatHistory
- Method Structure and Parameters
- Optimal Implementation for Wear OS
- Pagination and Scroll Handling
- Solutions to Common Problems
- Code Examples
- Performance Optimization Recommendations
Basic Principles of TdApi.GetChatHistory
TdApi.GetChatHistory is the primary method for retrieving chat history in TDLib. According to the documentation, this method has several key features:
- Returns messages in reverse chronological order (from newest to oldest)
- TDLib independently determines the optimal number of messages to return for performance
- Can work in offline mode if the onlyLocal parameter is set to true
- Automatically calls openChat for the specified chat
It’s important to understand that the method doesn’t return all messages at once — this would be inefficient for large chats. Instead, TDLib returns a portion of messages that must be loaded gradually.
Method Structure and Parameters
The structure of the TdApi.GetChatHistory method may vary slightly between implementations, but the main parameters remain common:
// Main method signature
TdApi.GetChatHistory(long chatId, int fromId, int offset, int limit)
Where:
chatId- chat identifierfromId- message identifier from which to load history (used for pagination)offset- offset from fromId (usually 0 for most cases)limit- maximum number of messages to load
Some implementations also have an onlyLocal parameter for working only with the local database.
Optimal Implementation for Wear OS
For a Wear OS client, you need to consider device limitations: small screen, limited resources, and the need for quick response to user actions. Here’s the optimal approach:
1. Initial chat loading
// Opening chat before getting history
TdApi.OpenChat openChat = new TdApi.OpenChat(chatId);
client.send(openChat, new Client.ResultHandler() {
@Override
public void onResult(TdApi.TLObject object) {
// After opening the chat, load history
loadChatHistory();
}
});
private void loadChatHistory() {
// Load latest messages
TdApi.GetChatHistory getHistory = new TdApi.GetChatHistory(
chatId,
0, // fromId = 0 to load latest messages
0, // offset
20 // limit - optimal amount for Wear OS
);
client.send(getHistory, new Client.ResultHandler() {
@Override
public void onResult(TdApi.TLObject object) {
TdApi.Messages messages = (TdApi.Messages) object;
// Process received messages
}
});
}
2. Optimal message count
For Wear OS, it’s optimal to load 15-30 messages at a time. This allows:
- Quick content display on a small screen
- Minimized memory and CPU usage
- Smooth scrolling without delays
Pagination and Scroll Handling
Proper pagination is key to solving unpredictable loading issues. Here’s how to implement it:
1. Loading more when scrolling to the top
private void loadMoreMessages() {
if (isLoadingMore || !canLoadMore()) return;
isLoadingMore = true;
// Get ID of first visible message
int firstVisibleMessageId = getFirstVisibleMessageId();
TdApi.GetChatHistory getHistory = new TdApi.GetChatHistory(
chatId,
firstVisibleMessageId, // fromId - first visible message
0, // offset
15 // limit
);
client.send(getHistory, new Client.ResultHandler() {
@Override
public void onResult(TdApi.TLObject object) {
TdApi.Messages messages = (TdApi.Messages) object;
if (messages.messages.length > 0) {
// Add new messages to the beginning of the list
prependMessages(messages.messages);
}
isLoadingMore = false;
}
});
}
private boolean canLoadMore() {
// Check if there are more messages to load
return totalMessageCount > displayedMessagesCount;
}
2. Scroll handling in Wear OS
For Wear OS, it’s important to implement smooth scrolling without intermittent loading:
// In Wear OS Activity or Fragment
@Override
public void onScrollStateChanged(RecyclerView recyclerView, int newState) {
if (newState == RecyclerView.SCROLL_STATE_IDLE) {
// Scrolling finished, check if more loading is needed
checkAndLoadMore();
}
}
@Override
public void onScrolled(RecyclerView recyclerView, int dx, int dy) {
if (dy > 0) { // Scrolling down
checkIfLoadMoreNeeded();
}
}
private void checkIfLoadMoreNeeded() {
if (isNearTop()) {
loadMoreMessages();
}
}
private boolean isNearTop() {
// Check if scrolling is near the top of the list
return layoutManager.findFirstVisibleItemPosition() < 5;
}
Solutions to Common Problems
Problem 1: Unpredictable message loading
Cause: Incorrect use of fromId and limit parameters.
Solution: Always use the last loaded position for fromId:
// Correct - use the last loaded message_id
private int lastLoadedMessageId = 0;
private void loadInitialMessages() {
lastLoadedMessageId = 0;
loadMessagesFromId(lastLoadedMessageId);
}
private void loadMessagesFromId(int fromId) {
TdApi.GetChatHistory getHistory = new TdApi.GetChatHistory(
chatId,
fromId,
0,
20
);
// Send request...
}
Problem 2: Loading messages one by one when scrolling
Cause: Too small limit value or incorrect pagination logic.
Solution: Increase the limit and implement caching:
// Optimal parameters for Wear OS
private static final int MESSAGES_PER_PAGE = 20;
private static final int PREFETCH_THRESHOLD = 10; // Load in advance 10 messages
private void optimizeLoading() {
if (shouldPrefetch()) {
prefetchMessages();
}
}
private boolean shouldPrefetch() {
return layoutManager.findFirstVisibleItemPosition() < PREFETCH_THRESHOLD;
}
private void prefetchMessages() {
int firstVisibleId = getFirstVisibleMessageId();
loadMessagesFromId(firstVisibleId);
}
Code Examples
Complete implementation for Wear OS
public class WearChatActivity extends Activity {
private long chatId;
private TdClient client;
private ChatAdapter adapter;
private int lastLoadedMessageId = 0;
private boolean isLoading = false;
private RecyclerView recyclerView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_wear_chat);
chatId = getIntent().getLongExtra("chat_id", 0);
setupRecyclerView();
openChatAndLoadHistory();
}
private void setupRecyclerView() {
recyclerView = findViewById(R.id.recycler_view);
recyclerView.setLayoutManager(new LinearLayoutManager(this));
adapter = new ChatAdapter();
recyclerView.setAdapter(adapter);
recyclerView.addOnScrollListener(new RecyclerView.OnScrollListener() {
@Override
public void onScrolled(RecyclerView recyclerView, int dx, int dy) {
if (dy > 0 && isNearTop()) {
loadMoreMessages();
}
}
});
}
private void openChatAndLoadHistory() {
// First open the chat
client.send(new TdApi.OpenChat(chatId), result -> {
if (result.getConstructor() == TdApi.Ok.CONSTRUCTOR) {
loadInitialMessages();
}
});
}
private void loadInitialMessages() {
if (isLoading) return;
isLoading = true;
lastLoadedMessageId = 0;
loadMessagesFromId(lastLoadedMessageId);
}
private void loadMoreMessages() {
if (isLoading || !canLoadMore()) return;
isLoading = true;
loadMessagesFromId(lastLoadedMessageId);
}
private void loadMessagesFromId(int fromId) {
TdApi.GetChatHistory request = new TdApi.GetChatHistory(
chatId,
fromId,
0,
MESSAGES_PER_PAGE
);
client.send(request, result -> {
if (result.getConstructor() == TdApi.Messages.CONSTRUCTOR) {
TdApi.Messages messages = (TdApi.Messages) result;
processLoadedMessages(messages);
}
isLoading = false;
});
}
private void processLoadedMessages(TdApi.Messages messages) {
if (messages.messages.length == 0) return;
// Update the last loaded ID
lastLoadedMessageId = messages.messages[messages.messages.length - 1].id;
// Add messages to adapter
if (lastLoadedMessageId == 0) {
// Initial load
adapter.setMessages(messages.messages);
} else {
// Additional load
adapter.addMessagesAtTop(messages.messages);
}
}
private boolean isNearTop() {
return ((LinearLayoutManager) recyclerView.getLayoutManager())
.findFirstVisibleItemPosition() < 3;
}
private boolean canLoadMore() {
return adapter.getItemCount() < getTotalMessageCount();
}
}
Adapter for Wear OS
public class ChatAdapter extends RecyclerView.Adapter<ChatViewHolder> {
private List<TdApi.Message> messages = new ArrayList<>();
@Override
public ChatViewHolder onCreateViewHolder(ViewGroup parent, int viewType) {
View view = LayoutInflater.from(parent.getContext())
.inflate(R.layout.item_wear_message, parent, false);
return new ChatViewHolder(view);
}
@Override
public void onBindViewHolder(ChatViewHolder holder, int position) {
TdApi.Message message = messages.get(position);
holder.bind(message);
}
@Override
public int getItemCount() {
return messages.size();
}
public void setMessages(TdApi.Message[] newMessages) {
messages.clear();
messages.addAll(Arrays.asList(newMessages));
notifyDataSetChanged();
}
public void addMessagesAtTop(TdApi.Message[] newMessages) {
messages.addAll(0, Arrays.asList(newMessages));
notifyItemRangeInserted(0, newMessages.length);
}
public int getTotalMessageCount() {
return messages.get(messages.size() - 1).totalCount;
}
}
Performance Optimization Recommendations
1. Message caching
Implement two-level caching:
public class MessageCache {
private LruCache<Long, List<TdApi.Message>> chatCache;
private Map<Long, Integer> lastLoadedIds;
public MessageCache() {
int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
int cacheSize = maxMemory / 8; // 1/8 of available memory
chatCache = new LruCache<Long, List<TdApi.Message>>(cacheSize) {
@Override
protected int sizeOf(Long key, List<TdApi.Message> messages) {
return messages.size() * 64; // Approximate message size
}
};
}
public void cacheMessages(long chatId, List<TdApi.Message> messages) {
chatCache.put(chatId, messages);
}
public List<TdApi.Message> getCachedMessages(long chatId) {
return chatCache.get(chatId);
}
}
2. Optimization for Wear OS
// Settings for Wear OS
private void setupWearOptimizations() {
// Reduce the number of items in RecyclerView
recyclerView.setItemViewCacheSize(10);
recyclerView.setDrawingCacheEnabled(true);
recyclerView.setDrawingCacheQuality(View.DRAWING_CACHE_QUALITY_LOW);
// Use simplified ViewHolder
adapter.setItemViewTypeCount(2); // Only text and media messages
// Disable animations for performance
recyclerView.setItemAnimator(null);
}
3. Loading state management
public class ChatStateManager {
private enum LoadingState { IDLE, LOADING_INITIAL, LOADING_MORE }
private LoadingState currentState = LoadingState.IDLE;
public boolean canLoadMore() {
return currentState == LoadingState.IDLE;
}
public void setLoadingInitial() {
currentState = LoadingState.LOADING_INITIAL;
}
public void setLoadingMore() {
currentState = LoadingState.LOADING_MORE;
}
public void setIdle() {
currentState = LoadingState.IDLE;
}
}
Sources
- TDLib: getChatHistory Class Reference - Official TDLib documentation
- TdApi.GetChatHistory API Documentation - Detailed method description
- Getting started with TDLib - TDLib getting started guide
- getChatHistory issues on GitHub - Discussion of problems and solutions
- Implementation example on Stack Overflow - Practical code examples
Conclusion
Key points for successful implementation:
-
Understand how TDLib works: The method independently determines the optimal number of messages, so don’t try to bypass this limitation forcibly.
-
Implement correct pagination: Use the last loaded
message_idasfromIdfor the next load. -
Optimize for Wear OS: Load 15-30 messages at a time, use caching, and minimize the number of requests.
-
Handle scrolling smoothly: Implement message prefetching in advance to avoid delays when scrolling.
-
Manage state: Track loading state to avoid duplicate requests.
Practical recommendations:
- Start by loading 20 messages when opening a chat
- Implement additional loading when reaching the first 5 visible messages
- Use two-level caching to improve performance
- Add a loading indicator for better UX
- Handle network errors and retry requests as needed
By following these principles, you can create a smooth and performant Telegram client for Wear OS with proper chat history functionality.