#

capsulecast

Use of CapsuleCast, SphereCast, raycasts, and sweep tests for movement and slides.

ProgrammingUnity FPS Controller: Kinematic Rigidbody Grounding

Guide to implement a kinematic Rigidbody Unity FPS controller that stays grounded with robust ground checks, averaged normals, and snap-to-ground tuning.

1 answer 1 view