c
C programming language concepts and practices
Learn what stack and heap are in programming, their physical location in computer memory, differences in management by OS or runtime, sizes, scope, and why stack is faster. Detailed guide with examples.
Exploring what happens when malloc'd memory isn't freed before C program termination. OS memory reclamation vs proper memory management practices for simple vs long-running applications.
Learn key differences between static const, #define, and enum for constants in C programming. Type safety, scope, and debugging comparisons.
Learn why using feof() to control file reading loops in C programming causes problems with duplicate records and invalid data processing. Discover proper alternatives for reading files until EOF.
Learn how compound literals work as struct initializers in C, their lifetime rules, and C23 changes. Understand temporary object guarantees.
Fix counter overflow issues to accurately compute used memory blocks in a 20k pool using uint32_t alloc_num and free counters. Handle wrapping, sum overflow, edge cases, and concurrency for reliable counter memory tracking.
Why C's nan(const char *tagp) accepts a string: WG14 rationale, how tagp maps to IEEE 754 QNaN payloads, common parsing strategies and portability implications.
Resolve C compiler errors like stray '\342' in program, exponent has no digits for long double literals (e−27), invalid ^ operator, and printf issues. Use ASCII hyphens, powl(), %Lf formatting for clean GCC compilation.
Learn why C's == operator fails for floating-point numbers like 0.1 increments due to binary precision. Use epsilon comparison, rounding, fixed-point scaling, and GSL for reliable equality checks and numerical solving.
Discover alternative ways to print your name in C without printf: putchar loops, puts/fputs, write calls, ASCII codes, macros. Fix common issues, pros/cons, and beginner tips for print c and output in c basics.
Why does C integer literal promotion for 2654435769 differ between Windows (LLP64) and Linux (LP64)? Explains signed vs unsigned rules, truncation in uint32_t mul, and fix with 'u' suffix for cross-platform code.