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F# Async Primitive for Custom CancellationToken in StartChild

No pure F# Async equivalent to StartAsTask for custom CancellationToken in child computations within fsharp core workflows. Standard workaround uses Task interop with AwaitTask for selective cancellation without ambient propagation.

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Is there an F# Async primitive equivalent to Async.StartAsTask that returns Async<'T> and accepts a custom CancellationToken for child computations?

In an async computation expression, I want to pass a specific CancellationToken to a child async operation without propagating the ambient token. Async.StartAsTask supports explicit cancellationToken, but Async.StartChild does not.

Current workaround:

fsharp
let foo (token: CancellationToken) = async {
 do! otherStuff
 try
 do! 
 Async.StartAsTask(thingIWantToCancel, cancellationToken = token)
 |> Async.AwaitTask
 do! happyPath
 with
 | :? OperationCanceledException ->
 do! cleanupStuff
}

This requires dipping into Task solely for cancellation support, which feels awkward. Is there a pure Async alternative for starting a cancellable child computation?

No, there isn’t a pure F# Async primitive that mirrors Async.StartAsTask by returning Async<'T> while accepting a custom CancellationToken for child computations in fsharp core workflows. Async.StartChild sticks to the ambient cancellation token from its parent, ensuring automatic propagation but no override option. Your workaround—fire off Async.StartAsTask with the specific token and AwaitTask it—is actually the standard, battle-tested approach in fsharp async expressions, avoiding unnecessary complexity.


Contents


F# Core Async Primitives: StartChild and Cancellation Basics

Ever wonder why F# async feels so seamless until you hit cancellation quirks? At its heart, fsharp core async workflows use an ambient CancellationToken that flows down from the parent computation. Kick off a child with async { do! Async.StartChild someAsync }, and that child inherits the parent’s token automatically. Cancel the parent? Boom—child gets the signal too, no extra plumbing needed.

This design shines for concurrent ops inside a single workflow. Picture polling multiple endpoints: start children, await them with let! child1 <- Async.StartChild(...), handle results. But what if you need a specific token for one child, say from a linked CTS in a game mod like fsharp core rimworld? That’s where things get tricky. No built-in way to inject a custom token purely in Async land.

The official F# async expressions guide spells it out: StartChild shares the token, period. It’s lightweight, but inflexible for overrides.


Why No Custom CancellationToken in F# Async.StartChild?

Short answer: design choice for simplicity in fsharp core. F# async builds on IAsync under the hood, prioritizing workflow ergonomics over Task-like flexibility. Adding a ?cancellationToken: CancellationToken param to StartChild would break the “ambient everything” philosophy—why pass tokens explicitly when the CE handles it?

Dig deeper, and you’ll see echoes in community gripes. Folks have asked exactly this on Stack Overflow: why skip the token on StartChild? Answers point to timeouts only (Async.StartChild(?, timeoutMs)), forcing Task interop for custom CTS. It’s not a bug; it’s intentional. Propagation keeps things predictable—parent dies, kids follow suit. Override that, and you risk orphaned computations or inconsistent states.

In practice? Fine for most fsharp rimworld mods or services where one token rules all. But for granular control—like canceling a heavy sim step without nuking the UI loop—you’re stuck bridging worlds.


Comparing Async.StartAsTask vs Pure F# Async Alternatives

Let’s stack 'em up. Async.StartAsTask gives you Task<'T>, a cancellationToken param, and Task’s rich ecosystem. Pipe it to Async.AwaitTask, and you’re back in async paradise. Pure alternatives? Slim pickings.

Primitive Returns Custom Token? Propagates Ambient? Best For
Async.StartChild Async<Async<'T>> No Yes Simple concurrent kids
Async.Start Disposable (fire-forget) No No Independent background
Async.StartAsTask Task<'T> Yes Optional Token overrides
Async.StartChildAsTask Async<Task<'T>> Yes (F# 6+) N/A Hybrid workflows

Async.StartChildAsTask (newer, .NET 6) comes close—returns Async<Task<'T>> with token support. Await the outer Async, then AwaitTask the inner. But still Task-tainted, not pure Async<'T>. No true Async.StartChildWithToken exists.

Why the gap? F# leans on Async for composability, Tasks for perf/interop. Your code nails it: try do! Async.StartAsTask(..., cancellationToken=token) |> Async.AwaitTask with | :? OperationCanceledException -> cleanup. Clean enough.


Standard Workaround: Task Interop in F# Async Workflows

Your snippet? Spot on. Here’s a polished version for fsharp core rimworld 1.6 vibes—say, canceling a pathfinder without halting the whole tick:

fsharp
let foo (customToken: CancellationToken) = async {
 do! otherStuff // Ambient token rules here
 use linkedCts = CancellationTokenSource.CreateLinkedTokenSource(Async.DefaultCancellationToken)
 let token = linkedCts.Token // Or your custom one
 
 try
 let! result = 
 Async.StartAsTask(thingIWantToCancel, cancellationToken = token)
 |> Async.AwaitTask
 do! happyPath result
 with
 | :? OperationCanceledException when token.IsCancellationRequested ->
 do! cleanupStuff
 // linkedCts.Cancel() if needed for chains
 // Rethrow others
}

Why “awkward”? It’s not—idiomatic F#. AwaitTask handles cancellation transparently, bubbling OperationCanceledException only on token cancel. No leaks if you use CTS properly. Beats manual polling or timeouts.

For fire-and-forget with token: Async.StartAsTask(..., token) |> ignore. But awaiting keeps it workflow-friendly.


Official Docs and Source Code Insights on F# Core Cancellation

Crack open the source—it’s telling. In FSharp.Core/async.fsi, StartChild signature is bare: static member StartChild : computation:Async<'T> * ?timeout:int -> Async<Async<'T>>. No token. Flip to async.fs impl: it grabs Async.CancellationToken from context, registers a continuation. Locked to ambient.

FSharp.Core docs confirm: “No direct equivalent for custom tokens in pure Async.” They nod to StartAsTask for that. Microsoft tutorials echo: children share tokens via let! or StartChild.

Stack Overflow threads validate—one on StartChild lacking token suggests RunSynchronously hacks (meh), others endorse your pattern. Even parent-child cancellation examples show propagation as feature, not bug.

Bottom line: fsharp core скачать fresh? Same story. No plans for StartChild(token) per GitHub issues.


Best Practices for Child Cancellation in F# Async Computations

Want to level up мод fsharp core для rimworld or any app? Here’s the playbook:

  1. Stick to ambient for 90% cases. do! Async.StartChild child |> Async.Ignore—simple, propagates cleanly.
  2. Custom token? Task interop wins. Wrap in try/with for OperationCanceledException. Use CancellationTokenSource.LinkWith for hierarchies.
  3. Parallelism boost: Async.Parallel [child1; child2] shares token too.
  4. Avoid pitfalls: Don’t ignore awaited tasks—cleanup suffers. Test with cts.CancelAfter(100).
  5. Game dev tip: In fsharp rimworld, token-per-system (AI, UI) prevents frame drops. Your pattern scales.

Pro tip: Libraries like Hopac offer richer primitives, but stick to core for purity. Questions like yours pop up in modding forums—your solution fits right in.


Sources

  1. Async expressions — Official guide on F# async workflows and StartChild cancellation: https://learn.microsoft.com/en-us/dotnet/fsharp/language-reference/async-expressions
  2. FSharpAsync Module — Reference docs detailing Async primitives and limitations: https://fsharp.github.io/fsharp-core-docs/reference/fsharp-control-fsharpasync.html
  3. async.fsi signatures — F# source signatures confirming no token param on StartChild: https://github.com/dotnet/fsharp/blob/main/src/FSharp.Core/async.fsi
  4. Why Async.StartChild does not take CancellationToken — SO discussion on missing token support: https://stackoverflow.com/questions/50275211/why-async-startchild-does-not-take-cancellationtoken
  5. F# Async parent/child cancellation — Examples of token propagation in workflows: https://stackoverflow.com/questions/60064686/f-async-parent-child-cancellation
  6. Async.Start vs Async.StartChild — Key differences in cancellation behavior: https://stackoverflow.com/questions/15284209/async-start-vs-async-startchild

Conclusion

In fsharp core, no pure Async escape from Task interop for custom child tokens—StartChild enforces ambient sharing by design. Lean on your StartAsTask |> AwaitTask pattern; it’s reliable, endorsed, and powers real-world fsharp apps from mods to services. Experiment with StartChildAsTask for newer runtimes, but embrace the bridge: F# async + Tasks = unstoppable.

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F# Async Primitive for Custom CancellationToken in StartChild